Play vanilla.
Mine, craft, farm, explore, enchant, trade with villagers, build, use redstone, and fight Minecraft bosses normally.
PURE HARDCOREVanilla Minecraft first
Mine, craft, farm, explore, build, trade, and fight the game you already know. The Network adds meaningful survival stakes, player-led community, a real economy, and a history that stays.
90% vanilla Minecraft. 10% carefully designed systems. 100% consequences.

Pure Hardcore
Network status / Plugin sync current
01 / What Pure Hardcore means
Keep Minecraft at the center
No custom gear treadmill, skill tree, crate currency, or maze of required plugins. The Network adds just enough structure to make survival, community, and history last.
Mine, craft, farm, explore, enchant, trade with villagers, build, use redstone, and fight Minecraft bosses normally.
Keep your base, settlement, farms, routes, and community meaningful in a world designed to persist.
Lives, revival, public records, and the people who help you return make survival matter.
Your profile, survival streak, statistics, clan, and notable moments become part of the Network.
02 / The Network around Minecraft
One plugin · modular systems
Hardcore is being built as one modular Paper plugin. Features become public as they are implemented and connected to the live server.
Persistent profiles, survival records, lives, rare Souls, revival, life purchases, and audited player transfers.
Player profiles →Buy and sell selected vanilla resources with stock-sensitive prices, guardrails, history, player shops, and a delivery mailbox.
Resource market →Personal chunk protection, trust, clan roles, shared economy, territory, alliances, rivalries, and audited staff controls.
Clan directory →Rare mob drops support revival, progressively priced extra lives, clan founding, memorials, and harmless cosmetics.
Souls explained →Player-approved records share server statistics and public history with the website.
Browse profiles →Earn cosmetic achievements through normal play, and face occasional, restrained world events such as the Blood Moon.
World event feed →03 / Permanent records
Server-synced history
The website will show public death records after Hardcore has been connected. It does not invent live history.
04 / Network survivors
Public, player-controlled records
Alive · 4 lives · longest streak 16h 48m
Open profile →05 / Marks are in-game
Player economy · website catalog
The Resource Market uses Marks earned in the server economy. It is separate from the Network Store, which handles real-money support purchases.
View Resource Market →| Resource | Buy | Sell | Supply |
|---|---|---|---|
| Carrot | 2 Marks | 1 Marks | 30,000 |
| Honey Bottle | 7 Marks | 5 Marks | 7,000 |
| Potato | 2 Marks | 1 Marks | 30,000 |
| Wheat | 2 Marks | 1 Marks | 30,000 |
| Bread | 4 Marks | 3 Marks | 15,000 |
07 / Start here
No wiki needed to play Minecraft
Add play.hardcoreminecraft.net to your Minecraft server list.
Gather resources, build a shelter, explore, and play vanilla Minecraft.
Trade, build communities, and help one another through the risks.
Choose whether your stats and public survival history appear on the website.
08 / Network updates
A transparent Network build
Network updates will appear here when they are ready.
09 / The Network Store
Real-money support stays separate
The Resource Market is in-game commerce with Marks. The Network Store is an optional support catalog.




Vanilla Minecraft. Hardcore consequences.