HardcoreRPG 1.6.0 · Player field reference

The World
Field Guide.

Browse the world journal in any order, find regional keepers, learn the stations, and search the full Broken Bestiary. This guide follows the plugin’s current item, mob, recipe, and codex resources.

Start here ↓
Player guide · plugin 1.6.0

Start with
what you need.

HardcoreRPG adds persistent levels, independent skills, custom encounters, loot, gear, crafting stations, and a browsable world journal to survival. The journal is reference material, not a quest chain.

Player command aliases/hc · /hrpg
01 · Make a station

Build the Wayfinder’s Workbench

Use three oak planks and one flint in your 2×2 inventory grid. Place the marked table and right-click it to craft campaign materials, provisions, keeper eggs, and the Incubator Core.

Station instructions →
02 · Browse the world

Open the world journal

/hc story lists the journal’s accounts. Choose any entry by number, ID, or title; reading is never gated by level, crafting, or combat.

Read the journal entries →
03 · Train by doing

Grow a character and skills

Earn RPG XP through eligible play. Combat, Defense, gathering, and artisan skills progress independently; gear can gain its own experience too.

See skills and progression →
04 · Study encounters

Collect field records

Bestiary drops are filtered by biome realm, local resonance, and compatible creature source group; the dropped item records its exact mob and biome.

Search all item definitions →
Common field commands

Use these in chat. The command root also accepts /hardcorerpg and /hrpg.

  • /hc helpShow available commands.
  • /hc profileReview your character overview.
  • /hc levelCheck level, XP, and progress.
  • /hc skillsList skills and current mastery.
  • /hc forgeBrowse Forge recipes.
  • /hc item list [page] bestiaryBrowse collectible Bestiary IDs.
  • /hc item inspectInspect a held custom item’s identity data.
  • /hc gearInspect held gear and its progression.
  • /hc loot inspect <entity>Inspect configured entity loot.
  • /hc mob listInspect configured custom mob definitions.
  • /hc dragon listList configured dragon encounters.
  • /hc incubator statusCheck your active incubators.
  • /hc story listBrowse the world journal in any order.

Administrator tools include /hc admin reload [module], /hc admin debug <module>, /hc admin loot simulate <table-or-entity> [iterations], and /hc admin item give <player> <id> [amount]. These commands require the corresponding administrator permissions.

Current plugin reference · 1.6.0

One plugin.
Connected systems.

HardcoreRPG separates character XP, skills, item identity, gear growth, configured creatures, and world records. These definitions come from the bundled plugin resources; server administrators can change the settings.

Character level · cap 100

XP and levels

The XP service applies source and world multipliers, event limits, and per-minute anti-farm caps. The configured experience mode is HYBRID; the plugin also supports VANILLA, HYBRID, and RPG_REPLACE.

/hc level · /hc profile
11 separate skill tracks

Mastery through play

Combat · Swords · Axes · Archery · Defense · Mining · Woodcutting · Farming · Fishing · Forging · Crafting. Skill levels persist separately from character level and can gate gear and recipes.

/hc skills · /hc skill <id>
Combat and equipment

Build a character

Damage applies skill scaling, critical hits, PvP adjustment, then gear and set modifiers. 43 gear templates define level and skill requirements; weapons, armor, and tools gain gear XP through use.

10 abilities · 1 armor set
2 general profiles · 10 regional keepers

Mobs and loot

Spawn rules can filter worlds, biomes, time, spawn reason, and weighted pools. Loot tables support custom drops, context conditions, Looting bonuses, and pity; keeper materials and Chronicle pages are restricted to each keeper’s encounter biome.

5 vanilla tables · 2 general custom tables · 10 keeper tables
Eggs · incubator · encounters

Three dragon records

The bundled definitions include 3 dragon encounters. Incubation durations, phases, abilities, timeout, and rewards are configured per dragon; the bundled hatch mode is LOCAL.

  • Infernal Dragon48h · 700 health
  • Frost Dragon36h · 625 health
  • Void Dragon72h · 950 health
/hc dragon list · /hc incubator status
Item registry · player-crafted stations

Items and stations

PDC-backed identity separates configured items from vanilla materials. The Wayfinder’s Workbench handles campaign crafting; the Runic Forge handles gear recipes. Gear XP follows eligible kills, incoming damage, and block breaks.

17 core items · 209 campaign items · 32 Workbench · 42 Forge recipes
For administrators

Config and bundled YAML files are authoritative for values and feature toggles. Use /hc admin reload [module] after supported edits; current settings, module registry counts, and diagnostic traces are available through /hc admin debug <module>.

The Broken Road: A World in Ten Pieces

A world told
in many voices.

The journal is a non-linear codex of history, field accounts, disputes, and local knowledge. Read entries in any order with /hc story <entry>; there are no journal objectives or progression gates.

Browse journal entries/hc story list
Journal preface

There is no chosen route through this world. The old maps show a single road because someone tried to make every road answer to one bell. They broke the crossings instead. What follows is a set of accounts, arguments, field notes, and keepsakes left by people who lived through it. Read in order, out of order, or only when a place gives you a reason.

  1. 01

    The Meridian Before the Maps

    Before the fracture, the regions met through small, shifting crossings called the Meridian. It was not a highway. A river shelf, a pass beneath a ridge, or a lantern left at a fork could become a route for a season. People travelled by local knowledge and hospitality. The ferrymen knew the tide paths; orchard keepers knew which roots covered a safe hollow; the coast runners left bells where fog swallowed the cliffs. No single chart held the whole network, and no single power could close it. The oldest useful objects were practical: folding tables, repair kits, rope, jars, and marks that another traveler could understand. Their makers did not call them relics. They called them things worth leaving behind.

    Open in game · /hc story the_meridian
  2. 02

    The Charter and the Northglass Atlas

    Trade grew, routes shifted, and storms took their toll. The Chartwrights proposed a permanent map. The Lantern Couriers wanted dependable shelters. The Bellkeepers wanted warnings shared across borders. Their Meridian Charter joined all three aims, and at first it saved lives. Then the Survey Office built the Northglass Atlas: a machine meant to make every crossing hold still. Its operators gathered a local stone from each region and tied the machine to a bell beneath the old capital. A junior chartwright later found a second ledger. The Atlas was not only measuring routes; it was using the names of people who had refused the Charter as anchors. The surviving record does not say who authorized that page.

    Open in game · /hc story the_charter
  3. 03

    The Night the Roads Parted

    When the Atlas rang, the Meridian did not become one road. It pulled ten regions through one another and left them separated by impossible distance. The Ashen March kept a burned gate. The Frostbound Reach kept the footprints of its missing travelers. Verdant Hollow grew over empty houses; Stormveil Coast learned to read storms as messages. Umbral Deep reflected places that might never have existed, and the Sunken Crown kept its cargo records below the tide. The Shattered Dunes covered their streets, Wyrmfall Basin cooled around a road of lava, Starfall Tundra redrew the sky, and Hollow Eclipse held a silence so complete that every footstep could be heard. The keepers are not the cause of the disaster. Each is attached to a place, duty, or memory that the fracture refused to erase.

    Open in game · /hc story the_fracture
  4. 04

    Tables, Forges, and Shared Work

    Survivors did not wait for a prophecy. They made tables from doors, set forges in watchtowers, and traded tools at camps. The Wayfinder's Workbench grew from that custom: a public surface where materials and instructions could be left for the next traveler. The Runic Forge is a later craft, using regional cores as steady heat and memory rather than as fuel. The Overtool began as a bundle of repair heads passed between smiths; its odd shape is the result of many hands improving it. These objects are not keys to the world and they do not demand a particular bearer. They are evidence that small, repeated acts of maintenance outlasted the Charter's grand machine.

    Open in game · /hc story the_small_repairs
  5. 05

    Ten Regions, Many Accounts

    Every region tells the fracture differently. March wardens say a bell should warn, never command. Frostbound trail recorders trust tracks but distrust maps. Verdant orchard keepers leave house keys in the roots. Stormveil couriers collect wreck tokens and read thunder as a route. Umbral archivists preserve reflections without deciding which is true. Sunken Crown tide witnesses keep the names of ships that may arrive later. Dune guides walk around buried squares; basin foundry keepers disagree about whether the Wyrm Tyrant protects or hoards heat. Starfall watchers use arrows to mark unfamiliar lights. In Hollow Eclipse, the Watcher turns toward a bell no one has found. Their evidence contradicts one another, sometimes because the same place can be shelter to one person and a prison to another. The Chronicle pages are written by witnesses, not by an impartial narrator.

    Open in game · /hc story ten_local_truths
  6. 06

    What the Creatures Carry

    The Broken Bestiary is a working field catalog, not a list of monsters to clear. Its specimens are tied to the creature that left them and to the biome where they were found. A shell-bearing creature cannot leave a wing feather; an arthropod's chitin does not come from a grazing herd. The local trace changes with water, high wind, heat, and darkness, so a tide-bound sample belongs to a wet place and an ember trace to hot ground. Regional keepers also carry the material history of their duties: a bell clapper in the Ashbound Sentinel, a harbor log in the Drowned Oracle, keys in the Mossheart Guardian's roots. Their drops preserve what their stories say they protected, carried, or became.

    Open in game · /hc story the_living_catalog
  7. 07

    A Shelter for the Lost Fire

    The dragon arrived through a tide gate during the fracture. It did not break the roads; it was caught in the break with everyone else. The incubator frame was first built to shelter storm-stranded animals. Obsidian braces hold heat, and joined regional cores steady the air around a shell, but no frame can command what wakes inside. The Infernal Dragon may be frightened, defensive, or simply trying to return to a territory that no longer exists. Some foundries call its fire a danger; some ferry keepers remember it warming a whole shelter. The egg is a living life, not a boss token. Care for it, give it space, and do not mistake surviving a fight for understanding it.

    Open in game · /hc story the_dragon
  8. 08

    The Bearings We Leave Loose

    Three currents remain. The Chartwright Remnant wants to reactivate the Atlas: one route would make trade safer and place its stewards in control. The Lantern Couriers want reliable crossings and shared shelters, even if the paths continue to move. The Free Bearings argue that no community should need permission to mark a road. The Quiet Cartographers keep maps deliberately incomplete, believing another attempt at permanence could repeat the fracture. None is wholly right or wholly dishonest. Players can explore, build, trade, fight, collect, or ignore every faction. There is no chapter gate and no required ending. The world's story advances through the traces you keep, the places you repair, and the paths you choose to share.

    Open in game · /hc story many_open_roads
The accounts are not a route.

The road is not repaired by reaching an ending. Each safe camp, shared tool, marked crossing, and remembered name changes what the world can become. Read in any order. Chronicle books and creature specimens add more local voices; keepers, recipes, and other systems are available on their own terms.

Where to find the keepers

Ten regions.
Ten encounters.

Each keeper has a configured natural spawn biome. Keeper materials and Chronicle pages are restricted to that encounter biome and tied to the specific keeper; vanilla Minecraft drops remain alongside campaign rewards.

01 / REGION

Ashen March

Natural biome
Badlands
Keeper levels
8–16

Campaign dropsAshen March Core · Ashen March Essence · Ashen March Sigil

02 / REGION

Frostbound Reach

Natural biome
Frozen Peaks
Keeper levels
12–20

Campaign dropsFrostbound Reach Core · Frostbound Reach Essence · Frostbound Reach Sigil

03 / REGION

Verdant Hollow

Natural biome
Old Growth Birch Forest
Keeper levels
16–24

Campaign dropsVerdant Hollow Core · Verdant Hollow Essence · Verdant Hollow Sigil

04 / REGION

Stormveil Coast

Natural biome
Stony Shore
Keeper levels
20–28

Campaign dropsStormveil Coast Core · Stormveil Coast Essence · Stormveil Coast Sigil

05 / REGION

Umbral Deep

Natural biome
Warped Forest
Keeper levels
24–32

Campaign dropsUmbral Deep Core · Umbral Deep Essence · Umbral Deep Sigil

06 / REGION

Sunken Crown

Natural biome
Ocean
Keeper levels
28–36

Campaign dropsSunken Crown Core · Sunken Crown Essence · Sunken Crown Sigil

07 / REGION

Shattered Dunes

Natural biome
Desert
Keeper levels
32–40

Campaign dropsShattered Dunes Core · Shattered Dunes Essence · Shattered Dunes Sigil

08 / REGION

Wyrmfall Basin

Natural biome
Nether Wastes
Keeper levels
36–44

Campaign dropsWyrmfall Basin Core · Wyrmfall Basin Essence · Wyrmfall Basin Sigil

09 / REGION

Starfall Tundra

Natural biome
Snowy Plains
Keeper levels
40–48

Campaign dropsStarfall Tundra Core · Starfall Tundra Essence · Starfall Tundra Sigil

10 / REGION

Hollow Eclipse

Natural biome
Deep Dark
Keeper levels
44–52

Campaign dropsHollow Eclipse Core · Hollow Eclipse Essence · Hollow Eclipse Sigil

Natural encounter records

Read the keeper
before the fight.

These are the configured vanilla base forms, level ranges, and campaign loot entries. Keeper materials and Chronicle pages are checked against the keeper’s exact encounter biome. An egg-summoned keeper is a challenge fight; it awards no drops, vanilla XP, RPG or skill XP, gear XP, or journal progress.

Find keeper egg recipes →
Ashen MarchLv. 8–16

Ashbound Sentinel

Naturally encountered in Badlands

Base form
Zombie
Base health
34
Base damage
5
Armor
0
RPG XP base
18
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Ashen March Dust×1–3
Ashen March Shard×1–2
Ashen March Core×1
Ashen March Hide×1–2
Ashen March Fang×1–2
Ashen March Scale×1–2
Ashen March Marrow×1–2
Ashen March Essence×1
Ashen March Sigil×1
Ashen March Seed×1–3
Ashen March Ore×1–2
Ashen March Relic×1
Before the Lines · pity protected×1
The Charter · pity protected×1
Frostbound ReachLv. 12–20

Glacier Stalker

Naturally encountered in Frozen Peaks

Base form
Stray
Base health
39
Base damage
5.7
Armor
1.1
RPG XP base
25
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Frostbound Reach Dust×1–3
Frostbound Reach Shard×1–2
Frostbound Reach Core×1
Frostbound Reach Hide×1–2
Frostbound Reach Fang×1–2
Frostbound Reach Scale×1–2
Frostbound Reach Marrow×1–2
Frostbound Reach Essence×1
Frostbound Reach Sigil×1
Frostbound Reach Seed×1–3
Frostbound Reach Ore×1–2
Frostbound Reach Relic×1
A Bell Below Ash · pity protected×1
Instructions for a Table · pity protected×1
Verdant HollowLv. 16–24

Mossheart Guardian

Naturally encountered in Old Growth Birch Forest

Base form
Zombie
Base health
44
Base damage
6.4
Armor
2.2
RPG XP base
32
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Verdant Hollow Dust×1–3
Verdant Hollow Shard×1–2
Verdant Hollow Core×1
Verdant Hollow Hide×1–2
Verdant Hollow Fang×1–2
Verdant Hollow Scale×1–2
Verdant Hollow Marrow×1–2
Verdant Hollow Essence×1
Verdant Hollow Sigil×1
Verdant Hollow Seed×1–3
Verdant Hollow Ore×1–2
Verdant Hollow Relic×1
The Watchman's Plate · pity protected×1
Northbound Footprints · pity protected×1
Stormveil CoastLv. 20–28

Tempest Harpy

Naturally encountered in Stony Shore

Base form
Phantom
Base health
49
Base damage
7.1
Armor
3.3
RPG XP base
39
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Stormveil Coast Dust×1–3
Stormveil Coast Shard×1–2
Stormveil Coast Core×1
Stormveil Coast Hide×1–2
Stormveil Coast Fang×1–2
Stormveil Coast Scale×1–2
Stormveil Coast Marrow×1–2
Stormveil Coast Essence×1
Stormveil Coast Sigil×1
Stormveil Coast Seed×1–3
Stormveil Coast Ore×1–2
Stormveil Coast Relic×1
Keys in the Roots · pity protected×1
The Courier's Nest · pity protected×1
Umbral DeepLv. 24–32

Void Reaver

Naturally encountered in Warped Forest

Base form
Enderman
Base health
54
Base damage
7.8
Armor
4.4
RPG XP base
46
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Umbral Deep Dust×1–3
Umbral Deep Shard×1–2
Umbral Deep Core×1
Umbral Deep Hide×1–2
Umbral Deep Fang×1–2
Umbral Deep Scale×1–2
Umbral Deep Marrow×1–2
Umbral Deep Essence×1
Umbral Deep Sigil×1
Umbral Deep Seed×1–3
Umbral Deep Ore×1–2
Umbral Deep Relic×1
The Borrowed Face · pity protected×1
Low Water Testimony · pity protected×1
Sunken CrownLv. 28–36

Drowned Oracle

Naturally encountered in Ocean

Base form
Drowned
Base health
59
Base damage
8.5
Armor
5.5
RPG XP base
53
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Sunken Crown Dust×1–3
Sunken Crown Shard×1–2
Sunken Crown Core×1
Sunken Crown Hide×1–2
Sunken Crown Fang×1–2
Sunken Crown Scale×1–2
Sunken Crown Marrow×1–2
Sunken Crown Essence×1
Sunken Crown Sigil×1
Sunken Crown Seed×1–3
Sunken Crown Ore×1–2
Sunken Crown Relic×1
The Streets Under Sand · pity protected×1
Kiln at the Basin · pity protected×1
Shattered DunesLv. 32–40

Dune Colossus

Naturally encountered in Desert

Base form
Husk
Base health
64
Base damage
9.2
Armor
6.6
RPG XP base
60
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Shattered Dunes Dust×1–3
Shattered Dunes Shard×1–2
Shattered Dunes Core×1
Shattered Dunes Hide×1–2
Shattered Dunes Fang×1–2
Shattered Dunes Scale×1–2
Shattered Dunes Marrow×1–2
Shattered Dunes Essence×1
Shattered Dunes Sigil×1
Shattered Dunes Seed×1–3
Shattered Dunes Ore×1–2
Shattered Dunes Relic×1
An Arrow for the Sky · pity protected×1
The Sound That Stayed · pity protected×1
Wyrmfall BasinLv. 36–44

Wyrm Tyrant

Naturally encountered in Nether Wastes

Base form
Hoglin
Base health
69
Base damage
9.9
Armor
7.7
RPG XP base
67
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Wyrmfall Basin Dust×1–3
Wyrmfall Basin Shard×1–2
Wyrmfall Basin Core×1
Wyrmfall Basin Hide×1–2
Wyrmfall Basin Fang×1–2
Wyrmfall Basin Scale×1–2
Wyrmfall Basin Marrow×1–2
Wyrmfall Basin Essence×1
Wyrmfall Basin Sigil×1
Wyrmfall Basin Seed×1–3
Wyrmfall Basin Ore×1–2
Wyrmfall Basin Relic×1
The Route That Wasn't a Road · pity protected×1
Useful Things · pity protected×1
Starfall TundraLv. 40–48

Starfall Archer

Naturally encountered in Snowy Plains

Base form
Skeleton
Base health
74
Base damage
10.6
Armor
8.8
RPG XP base
74
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Starfall Tundra Dust×1–3
Starfall Tundra Shard×1–2
Starfall Tundra Core×1
Starfall Tundra Hide×1–2
Starfall Tundra Fang×1–2
Starfall Tundra Scale×1–2
Starfall Tundra Marrow×1–2
Starfall Tundra Essence×1
Starfall Tundra Sigil×1
Starfall Tundra Seed×1–3
Starfall Tundra Ore×1–2
Starfall Tundra Relic×1
Eggshell in the Salt · pity protected×1
A Frame Is a Promise · pity protected×1
Hollow EclipseLv. 44–52

Eclipse Watcher

Naturally encountered in Deep Dark

Base form
Warden
Base health
79
Base damage
11.3
Armor
9.9
RPG XP base
81
Encounter
Natural regional spawn
Open configured drops 14 entries
DropAmount
Hollow Eclipse Dust×1–3
Hollow Eclipse Shard×1–2
Hollow Eclipse Core×1
Hollow Eclipse Hide×1–2
Hollow Eclipse Fang×1–2
Hollow Eclipse Scale×1–2
Hollow Eclipse Marrow×1–2
Hollow Eclipse Essence×1
Hollow Eclipse Sigil×1
Hollow Eclipse Seed×1–3
Hollow Eclipse Ore×1–2
Hollow Eclipse Relic×1
The First Breath · pity protected×1
Leave the Bearings Loose · pity protected×1
Natural or summoned?

Natural keepers use their configured regional spawn rules and campaign loot table. A crafted keeper egg lets you summon the fight on clear ground, but the summoned encounter is deliberately excluded from drops and progression rewards. Drop amounts and identities match plugin definitions; probabilities are not published here.

HardcoreRPG configured encounters

Mobs made
for this world.

These plugin-defined archetypes are separate from the ten Broken Road keepers above. Profiles below come from the current custom-mob definitions; spawn odds are intentionally left out.

Open the encounter codex →
corrupted_zombieZombie

Corrupted Zombie

Configured levels 8–20

Base health
40 · +1.5/level
Base damage
7 · +0.15/level
Armor
4
RPG XP
18 · +0.5/level
Loot table
corrupted_zombie

Spawn context World: World · Time: Night · Natural, Reinforcements

plague_skeletonSkeleton

Plague Skeleton

Configured levels 10–24

Base health
36 · +1.25/level
Base damage
8 · +0.2/level
Armor
3
RPG XP
22 · +0.6/level
Loot table
plague_skeleton

Spawn context World: World · Time: Night · Natural, Reinforcements

HardcoreRPG 1.6.0 · Broken Bestiary

Read the field
records.

Search all 2,048 item definitions by name, realm, resonance, anatomy, compatible creature group, rarity, and the configured glint. A definition only enters a live drop pool when its realm, resonance, and source group match the death context.

In-game item index/hc item list [page] bestiary
2,048catalog item definitions
16 · 4realms · resonances
32 · 20components · creature source groups
256definitions with glint enabled
100.0% · 1×bundled chance per roll · rolls per eligible death
Preservedoriginal Minecraft drops
How the current drop system works

Bestiary drops are enabled in the bundled default configuration. On an eligible mob death, the biome and world determine the realm; local biome, dimension, weather, height, and time determine resonance. The creature is assigned a source group, and only components listing that group in source-groups can drop. The plugin applies the configured chance for each roll, then rarity-weights the matching pool and stamps the dropped copy with the exact source creature and biome in lore and item data. The bundled configuration allows eligible deaths without a player kill. Managed dragon encounters roll from the dragon’s actual biome and source group for each eligible participant. The bundled default preserves original Minecraft drops even when a custom table replaces vanilla drops. A compatible item pool is still required for a drop.

Rarity selection weights Common 50 · Uncommon 28 · Rare 12 · Epic 6 · Legendary 2.5 · Mythic 0.9 · Artifact 0.4 · Relic 0.2 These are selection weights, not guaranteed drop percentages. Only rarities present in the matching context pool take part in a roll.

Each image uses the Minecraft base material defined in bestiary-items.yml. The item file defines its name, lore, rarity, glow flag, realm, resonance, component, and compatible source groups. These materials have no configured potion or on-use effects. A dropped specimen receives additional creature and biome provenance in game. Textures are from the Java Edition resource assets; this independent project is not affiliated with Mojang or Microsoft.

Build the tools that build the road

Two stations.
Different work.

Stations are player-crafted and persist as marked blocks. The Workbench handles campaign components, provisions, and the Incubator Core. The Runic Forge handles campaign equipment.

02 × 02 crafting grid

Wayfinder’s Workbench

Craft from three oak planks and one flint in your inventory grid. Place the marked crafting table and right-click to open its recipe book.

3 Oak planks + 1 Flint
Browse 32 Workbench recipes →
03 × 03 crafting grid

Runic Forge Core

Craft this core at a standard crafting table, then place it as a marked Forge and right-click to open the forging menu.

2 Iron ingots + 2 Blaze rods + Smithing table + Furnace + 3 Obsidian
Browse 42 Forge recipes →
Workbench · Endgame component

Dragon Incubator Core

Build the Convergence Core from the Ashen March, Frostbound Reach, Stormveil Coast, and Hollow Eclipse cores. Then combine it with a beacon, two End Crystals, four Crying Obsidian, and one Magma Block at the Workbench.

See the exact recipe →
Full plugin index · 74 entries

Search the
recipe book.

Ingredient quantities and character, Crafting, or Forging requirements match the bundled core and campaign recipe definitions. Recipes use the station named on each card.

Forge overview →
CraftingWayfinder's Workbench

Convergence Core

  • Ashen March Core×1
  • Frostbound Reach Core×1
  • Stormveil Coast Core×1
  • Hollow Eclipse Core×1

RequirementsCharacter Lv. 8 · Crafting Lv. 8

CraftingWayfinder's Workbench

Dragon Incubator Core

  • Convergence Core×1
  • Beacon×1
  • End Crystal×2
  • Crying Obsidian×4
  • Magma Block×1

RequirementsCharacter Lv. 35 · Crafting Lv. 25

CraftingWayfinder's Workbench

Runic Alloy

  • Netherite Ingot×1
  • Wyrmfall Basin Scale×3
  • Starfall Tundra Essence×1

RequirementsCharacter Lv. 18 · Crafting Lv. 16

CraftingWayfinder's Workbench

Riftglass

  • Obsidian×4
  • Umbral Deep Relic×1
  • Umbral Deep Shard×2

RequirementsCharacter Lv. 12 · Crafting Lv. 12

CraftingWayfinder's Workbench

Worldthread

  • String×8
  • Umbral Deep Essence×1
  • Ender Pearl×1

RequirementsCharacter Lv. 10 · Crafting Lv. 10

CraftingWayfinder's Workbench

Dragonbone Laminate

  • Bone Block×2
  • Ancient Dragon Bone×4
  • Wyrmfall Basin Core×1

RequirementsCharacter Lv. 16 · Crafting Lv. 14

Keeper eggWayfinder's Workbench

Ashbound Sentinel Egg

  • Egg×1
  • Ashen March Sigil×1
  • Ashen March Essence×1
  • Ashen March Fang×2

RequirementsCharacter Lv. 4 · Crafting Lv. 5

Keeper eggWayfinder's Workbench

Glacier Stalker Egg

  • Egg×1
  • Frostbound Reach Sigil×1
  • Frostbound Reach Essence×1
  • Frostbound Reach Fang×2

RequirementsCharacter Lv. 7 · Crafting Lv. 7

Keeper eggWayfinder's Workbench

Mossheart Guardian Egg

  • Egg×1
  • Verdant Hollow Sigil×1
  • Verdant Hollow Essence×1
  • Verdant Hollow Fang×2

RequirementsCharacter Lv. 10 · Crafting Lv. 9

Keeper eggWayfinder's Workbench

Tempest Harpy Egg

  • Egg×1
  • Stormveil Coast Sigil×1
  • Stormveil Coast Essence×1
  • Stormveil Coast Fang×2

RequirementsCharacter Lv. 13 · Crafting Lv. 11

Keeper eggWayfinder's Workbench

Void Reaver Egg

  • Egg×1
  • Umbral Deep Sigil×1
  • Umbral Deep Essence×1
  • Umbral Deep Fang×2

RequirementsCharacter Lv. 16 · Crafting Lv. 13

Keeper eggWayfinder's Workbench

Drowned Oracle Egg

  • Egg×1
  • Sunken Crown Sigil×1
  • Sunken Crown Essence×1
  • Sunken Crown Fang×2

RequirementsCharacter Lv. 19 · Crafting Lv. 15

Keeper eggWayfinder's Workbench

Dune Colossus Egg

  • Egg×1
  • Shattered Dunes Sigil×1
  • Shattered Dunes Essence×1
  • Shattered Dunes Fang×2

RequirementsCharacter Lv. 22 · Crafting Lv. 17

Keeper eggWayfinder's Workbench

Wyrm Tyrant Egg

  • Egg×1
  • Wyrmfall Basin Sigil×1
  • Wyrmfall Basin Essence×1
  • Wyrmfall Basin Fang×2

RequirementsCharacter Lv. 25 · Crafting Lv. 19

Keeper eggWayfinder's Workbench

Starfall Archer Egg

  • Egg×1
  • Starfall Tundra Sigil×1
  • Starfall Tundra Essence×1
  • Starfall Tundra Fang×2

RequirementsCharacter Lv. 28 · Crafting Lv. 21

Keeper eggWayfinder's Workbench

Eclipse Watcher Egg

  • Egg×1
  • Hollow Eclipse Sigil×1
  • Hollow Eclipse Essence×1
  • Hollow Eclipse Fang×2

RequirementsCharacter Lv. 31 · Crafting Lv. 23

ProvisionsWayfinder's Workbench

Ember Tonic ×2

  • Ashen March Seed×2
  • Ashen March Essence×1
  • Bowl×1

RequirementsCharacter Lv. 1 · Crafting Lv. 2

ProvisionsWayfinder's Workbench

Glacier Tea ×2

  • Frostbound Reach Seed×2
  • Frostbound Reach Essence×1
  • Bowl×1

RequirementsCharacter Lv. 1 · Crafting Lv. 2

ProvisionsWayfinder's Workbench

Mossheart Broth ×2

  • Verdant Hollow Seed×2
  • Verdant Hollow Essence×1
  • Bowl×1

RequirementsCharacter Lv. 1 · Crafting Lv. 2

ProvisionsWayfinder's Workbench

Tempest Draught ×2

  • Stormveil Coast Seed×2
  • Stormveil Coast Essence×1
  • Bowl×1

RequirementsCharacter Lv. 1 · Crafting Lv. 3

ProvisionsWayfinder's Workbench

Voidwater Vial ×2

  • Umbral Deep Seed×2
  • Umbral Deep Essence×1
  • Bowl×1

RequirementsCharacter Lv. 2 · Crafting Lv. 3

ProvisionsWayfinder's Workbench

Deepbreath Elixir ×2

  • Sunken Crown Seed×2
  • Sunken Crown Essence×1
  • Bowl×1

RequirementsCharacter Lv. 2 · Crafting Lv. 3

ProvisionsWayfinder's Workbench

Dune Ration ×2

  • Shattered Dunes Seed×2
  • Shattered Dunes Essence×1
  • Bowl×1

RequirementsCharacter Lv. 2 · Crafting Lv. 4

ProvisionsWayfinder's Workbench

Wyrmfire Salve ×2

  • Wyrmfall Basin Seed×2
  • Wyrmfall Basin Essence×1
  • Bowl×1

RequirementsCharacter Lv. 2 · Crafting Lv. 4

ProvisionsWayfinder's Workbench

Starfall Biscuit ×2

  • Starfall Tundra Seed×2
  • Starfall Tundra Essence×1
  • Bowl×1

RequirementsCharacter Lv. 3 · Crafting Lv. 4

ProvisionsWayfinder's Workbench

Eclipse Tea ×2

  • Hollow Eclipse Seed×2
  • Hollow Eclipse Essence×1
  • Bowl×1

RequirementsCharacter Lv. 3 · Crafting Lv. 5

ProvisionsWayfinder's Workbench

Trailblazer Meal ×2

  • Ashen March Seed×2
  • Ashen March Essence×1
  • Bowl×1

RequirementsCharacter Lv. 3 · Crafting Lv. 5

ProvisionsWayfinder's Workbench

Cinderbread ×2

  • Frostbound Reach Seed×2
  • Frostbound Reach Essence×1
  • Bowl×1

RequirementsCharacter Lv. 3 · Crafting Lv. 5

ProvisionsWayfinder's Workbench

Stormglass Sip ×2

  • Verdant Hollow Seed×2
  • Verdant Hollow Essence×1
  • Bowl×1

RequirementsCharacter Lv. 4 · Crafting Lv. 6

ProvisionsWayfinder's Workbench

Lastlight Balm ×2

  • Stormveil Coast Seed×2
  • Stormveil Coast Essence×1
  • Bowl×1

RequirementsCharacter Lv. 4 · Crafting Lv. 6

ProvisionsWayfinder's Workbench

Warden's Chowder ×2

  • Umbral Deep Seed×2
  • Umbral Deep Essence×1
  • Bowl×1

RequirementsCharacter Lv. 4 · Crafting Lv. 6

ProvisionsWayfinder's Workbench

Wayfarer's Water ×2

  • Sunken Crown Seed×2
  • Sunken Crown Essence×1
  • Bowl×1

RequirementsCharacter Lv. 4 · Crafting Lv. 7

Forged gearRunic Forge

Ashen Guardian Helmet

  • Diamond Helmet×1
  • Ashen March Scale×3
  • Ashen March Core×1
  • Ashen March Essence×1

RequirementsCharacter Lv. 8 · Forging Lv. 3

Forged gearRunic Forge

Ashen Guardian Chestplate

  • Diamond Chestplate×1
  • Ashen March Scale×3
  • Ashen March Core×1
  • Ashen March Essence×1

RequirementsCharacter Lv. 8 · Forging Lv. 3

Forged gearRunic Forge

Ashen Guardian Leggings

  • Diamond Leggings×1
  • Ashen March Scale×3
  • Ashen March Core×1
  • Ashen March Essence×1

RequirementsCharacter Lv. 8 · Forging Lv. 3

Forged gearRunic Forge

Ashen Guardian Boots

  • Diamond Boots×1
  • Ashen March Scale×3
  • Ashen March Core×1
  • Ashen March Essence×1

RequirementsCharacter Lv. 8 · Forging Lv. 3

Forged gearRunic Forge

Ashen Guardian Blade

  • Diamond Sword×1
  • Ashen March Scale×3
  • Ashen March Core×1
  • Ashen March Essence×1

RequirementsCharacter Lv. 8 · Forging Lv. 3

Forged gearRunic Forge

Frostbound Warden Helmet

  • Diamond Helmet×1
  • Frostbound Reach Scale×4
  • Frostbound Reach Core×1
  • Frostbound Reach Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Frostbound Warden Chestplate

  • Diamond Chestplate×1
  • Frostbound Reach Scale×4
  • Frostbound Reach Core×1
  • Frostbound Reach Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Frostbound Warden Leggings

  • Diamond Leggings×1
  • Frostbound Reach Scale×4
  • Frostbound Reach Core×1
  • Frostbound Reach Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Frostbound Warden Boots

  • Diamond Boots×1
  • Frostbound Reach Scale×4
  • Frostbound Reach Core×1
  • Frostbound Reach Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Frostbound Warden Blade

  • Diamond Sword×1
  • Frostbound Reach Scale×4
  • Frostbound Reach Core×1
  • Frostbound Reach Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Verdant Covenant Helmet

  • Diamond Helmet×1
  • Verdant Hollow Scale×5
  • Verdant Hollow Core×1
  • Verdant Hollow Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Verdant Covenant Chestplate

  • Diamond Chestplate×1
  • Verdant Hollow Scale×5
  • Verdant Hollow Core×1
  • Verdant Hollow Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Verdant Covenant Leggings

  • Diamond Leggings×1
  • Verdant Hollow Scale×5
  • Verdant Hollow Core×1
  • Verdant Hollow Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Verdant Covenant Boots

  • Diamond Boots×1
  • Verdant Hollow Scale×5
  • Verdant Hollow Core×1
  • Verdant Hollow Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Verdant Covenant Blade

  • Diamond Sword×1
  • Verdant Hollow Scale×5
  • Verdant Hollow Core×1
  • Verdant Hollow Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Stormveil Tempest Helmet

  • Netherite Helmet×1
  • Stormveil Coast Scale×6
  • Stormveil Coast Core×1
  • Stormveil Coast Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Stormveil Tempest Chestplate

  • Netherite Chestplate×1
  • Stormveil Coast Scale×6
  • Stormveil Coast Core×1
  • Stormveil Coast Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Stormveil Tempest Leggings

  • Netherite Leggings×1
  • Stormveil Coast Scale×6
  • Stormveil Coast Core×1
  • Stormveil Coast Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Stormveil Tempest Boots

  • Netherite Boots×1
  • Stormveil Coast Scale×6
  • Stormveil Coast Core×1
  • Stormveil Coast Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Stormveil Tempest Blade

  • Netherite Sword×1
  • Stormveil Coast Scale×6
  • Stormveil Coast Core×1
  • Stormveil Coast Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Eclipse Regalia Helmet

  • Netherite Helmet×1
  • Hollow Eclipse Scale×7
  • Hollow Eclipse Core×1
  • Hollow Eclipse Essence×1

RequirementsCharacter Lv. 32 · Forging Lv. 15

Forged gearRunic Forge

Eclipse Regalia Chestplate

  • Netherite Chestplate×1
  • Hollow Eclipse Scale×7
  • Hollow Eclipse Core×1
  • Hollow Eclipse Essence×1

RequirementsCharacter Lv. 32 · Forging Lv. 15

Forged gearRunic Forge

Eclipse Regalia Leggings

  • Netherite Leggings×1
  • Hollow Eclipse Scale×7
  • Hollow Eclipse Core×1
  • Hollow Eclipse Essence×1

RequirementsCharacter Lv. 32 · Forging Lv. 15

Forged gearRunic Forge

Eclipse Regalia Boots

  • Netherite Boots×1
  • Hollow Eclipse Scale×7
  • Hollow Eclipse Core×1
  • Hollow Eclipse Essence×1

RequirementsCharacter Lv. 32 · Forging Lv. 15

Forged gearRunic Forge

Eclipse Regalia Blade

  • Netherite Sword×1
  • Hollow Eclipse Scale×7
  • Hollow Eclipse Core×1
  • Hollow Eclipse Essence×1

RequirementsCharacter Lv. 32 · Forging Lv. 15

Forged gearRunic Forge

Overtool

  • Netherite Pickaxe×1
  • Ashen March Scale×3
  • Ashen March Core×1
  • Ashen March Essence×1

RequirementsCharacter Lv. 8 · Forging Lv. 3

Forged gearRunic Forge

Glacier Lance

  • Trident×1
  • Frostbound Reach Scale×4
  • Frostbound Reach Core×1
  • Frostbound Reach Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Mosswood Bow

  • Bow×1
  • Verdant Hollow Scale×4
  • Verdant Hollow Core×1
  • Verdant Hollow Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Tempest Halberd

  • Netherite Axe×1
  • Stormveil Coast Scale×5
  • Stormveil Coast Core×1
  • Stormveil Coast Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Voidglass Dagger

  • Netherite Sword×1
  • Umbral Deep Scale×5
  • Umbral Deep Core×1
  • Umbral Deep Essence×1

RequirementsCharacter Lv. 20 · Forging Lv. 9

Forged gearRunic Forge

Sandwalker Shovel

  • Diamond Shovel×1
  • Shattered Dunes Scale×4
  • Shattered Dunes Core×1
  • Shattered Dunes Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Starfall Hammer

  • Netherite Axe×1
  • Starfall Tundra Scale×6
  • Starfall Tundra Core×1
  • Starfall Tundra Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Gravekeeper Scythe

  • Netherite Hoe×1
  • Hollow Eclipse Scale×6
  • Hollow Eclipse Core×1
  • Hollow Eclipse Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Tide-Turner Rod

  • Fishing Rod×1
  • Sunken Crown Scale×4
  • Sunken Crown Core×1
  • Sunken Crown Essence×1

RequirementsCharacter Lv. 14 · Forging Lv. 6

Forged gearRunic Forge

Wyrmfang Crossbow

  • Crossbow×1
  • Wyrmfall Basin Scale×6
  • Wyrmfall Basin Core×1
  • Wyrmfall Basin Essence×1

RequirementsCharacter Lv. 26 · Forging Lv. 12

Forged gearRunic Forge

Infernal Fang

  • Netherite Sword×1
  • Infernal Scale×12
  • Ancient Dragon Bone×4
  • Ember Core×1

RequirementsCharacter Lv. 20 · Forging Lv. 10

Forged gearRunic Forge

Earthsplitter

  • Netherite Pickaxe×1
  • Ancient Dragon Bone×6
  • Void Fragment×12

RequirementsCharacter Lv. 15 · Forging Lv. 8

Forged gearRunic Forge

Stormbreaker

  • Netherite Axe×1
  • Storm Crystal×1
  • Ancient Dragon Bone×4

RequirementsCharacter Lv. 18

Forged gearRunic Forge

Infernal Crown

  • Netherite Helmet×1
  • Infernal Scale×10
  • Ember Core×1

RequirementsCharacter Lv. 25

Forged gearRunic Forge

Infernal Carapace

  • Netherite Chestplate×1
  • Infernal Scale×16
  • Ember Core×1

RequirementsCharacter Lv. 25

Forged gearRunic Forge

Infernal Greaves

  • Netherite Leggings×1
  • Infernal Scale×14
  • Ember Core×1

RequirementsCharacter Lv. 25

Forged gearRunic Forge

Infernal Treads

  • Netherite Boots×1
  • Infernal Scale×8
  • Ember Core×1

RequirementsCharacter Lv. 25

This index includes 32 Workbench campaign recipes, 35 campaign Forge recipes, and 7 core Forge recipes. Vanilla recipes and recipes from other server plugins are not included.

Useful rules of the road

A few things
worth knowing.

01

Keep the journal close

/hc story list shows freely browsable codex entries. Open one by its number, ID, or title; journal reading does not track campaign objectives.

02

Inspect the recipe books

/hc item list [page] [filter] lists configured item IDs. /hc forge opens the recipe browser; a placed Runic Forge is required to craft Forge recipes.

03

Make the fight count

Hunt keepers in their configured biome for source-specific campaign drops. Crafted keeper eggs are challenge encounters and do not award loot or XP.

04

Prepare the incubator

The Dragon Incubator Core belongs at the center of its configured multiblock. Hatching and the resulting encounter follow the incubator and dragon settings.

Ready to enter the world?

Build what the old world forgot.

Start with the journal. The next page is waiting in the wild.

Return to the road ↗
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